Critical Role: Campaign 4’s first 13-player ensemble episode is chaotic, messy, and gripping D&D—and I feel like I’ve just seen a magician pull a fully-formed rabbit out of a hat
Critical Role: Campaign 4’s first 13-player ensemble episode is chaotic, messy, and gripping D&D—and I feel like I’ve just seen a magician pull a fully-formed rabbit out of a hat