Bad news for anyone holding out hope that some power-on-high would swoop in and put a halt to Saudi Arabia's takeover of Electronic Arts: A new Form 8-K filing with the US Securities and Exchange Commission says the deal has green lights across the board, and will be done next week.More formally, "as of July 30, 2026, all regulatory approvals required to complete the Merger have been obtained," the filing...
Dungeons & Dragons announced it'd be doing a World of Warcraft crossover earlier this week—but it also, additionally, teased a Star Wars crossover at the end of its D&D Vision keynote. Further details can be found on the D&D Beyond site, revealing that the crossover will be coming in 2027 as part of a "Season of Rebellion"."We want to let our community know that D&D Universes Beyond is additive to...
I've been a very happy chappy ever since discovering the wonders of the Chinese 'clone' mouse market. Brands in this market attempt to deliver quality gaming mice that take after popular shapes by mainstream brands, but for a lot less money. I was sceptical at first, but my experience with Mchose mice has squashed my scepticism, and this K7 V2 Ultra+ is a fine example.It is, for all intents and...
Nobody could have foreseen this.Champions Tactics: Grimoria Chronicles, Ubisoft's NFT tactics game, will be shutting down in October, as announced on its website and its official Discord. If you need a refresher—I did, despite having previously written about the game—Ubisoft launched Champions Tactics in 2024, long after most of the tech-adjacent industries had relented on trying to push quarter-baked Web3 feature pitches and shifted their attentions instead to the emerging...
From the archives: This article originally ran in PC Gamer #330 (UK, May 2019). You should still play Bullestorm, which is frequently 90% off on Steam.Bulletstorm is the stupidest game ever made.Everything about this game is stupid. Your character is stupid. Your allies are stupid. Your enemies are very stupid. The weapons are daft. The skillshot system is absurd. The script almost prides itself on how much rank idiocy it...
As a child of the '90s-era pocket monster craze, I had what I suspect historians will call Monster-Taming Madness. A not-so-terrible, but sort of annoying affliction that meant I always had a Tamagotchi in my pocket, a handful of Pokémon cards, and the entire Spice Girls discography on standby for summoning creatures from discs in Monster Rancher. Need to KnowWhat it is: Pokémon: Survival Evolved, a few of them open...
Weird WeekendWeird Weekend is our regular Saturday column where we celebrate PC gaming oddities: peculiar games, strange bits of trivia, forgotten history. Pop back every weekend to find out what Jeremy, Josh, Ted, and Rick have become obsessed with this time, whether it's the canon height of Thief's Garrett or that time someone in the Vatican pirated Football Manager.One of the beautiful things about the PC—about open, general-use computing on...
Expansions should be improvements on the base game, you say. The whole point of them is that they're adding cool new stuff, and the same game with a bunch of cool new stuff added should always be better. Except often that isn't the case. The list of add-ons that feel like they misunderstood what made the original good, or dragged it out unnecessarily, or were just sort of fine in...
I'm about to say something controversial—I don't actually think grinds in MMOs are all that bad. There's a bit of a wider resistance to the idea of having to grind for anything in a modern online game, a resistance to the very concept, even. We've all certainly got less time than in the days of attunement questlines.But that doesn't mean an MMO can be entirely grindless, right? Depending on how...
In a new interview with PCGamesN to mark Owlcat's 10th anniversary, studio co-founder and creative director Alexander Mishulin talked about Owlcat's history and upcoming projects. Two things really caught my eye: Owlcat's still got hardcore CRPG fans covered, and the studio's bulked up to the heavyweight division."We will continue to make CRPGs because we love them," Mishulin said of the action-RPG versus CRPG question. "We do not want to become...