Battlefield 6 has made its debut, with Electronic Arts providing the first big look at its sprawling first-person shooter, including hands-on with its often-enormous multiplayer mode. I engaged the enemy across four of the nine maps Battlefield 6 will include at launch, which took us through a range of battles: from the vehicle-filled All-Out Warfare modes, to smaller, close-quarters battles. The franchise heads back to its roots with Battlefield 6,...
In 76.4 seconds, my life will end. So long as I manage to avoid lightbulbs or stay out of wine glasses, the buzzing will inevitably give way to silence. My wings will abruptly stop flapping and I’ll careen towards the ground like an asteroid. I’ll become a speck on a rug, a bit of debris absent-mindedly vacuumed up by someone who has no idea what adventures I’ve been on in...
Tecmo’s Ninja Gaiden games are infamous for their difficulty, from the NES era trilogy of punishing side-scrolling action platformers to the modern Team Ninja games. The latest entry in that franchise, Ninja Gaiden: Ragebound, doesn’t strive to be that hard; instead, it focuses on offering a compelling set of combat tools, tight platforming and action, and a strong case for the Ninja Gaiden series to continue in 2D. It’s a...
Marvel Rivals players have been anticipating Marvel’s Daywalker since the release of the game, and that hype has only grown stronger as the hero shooter has continually teased his arrival. Well, Blade is coming to Marvel Rivals on Aug. 8 — and based on his early gameplay footage, perhaps the wait was worth it. Surprising absolutely no one, Blade’s set to be a Duelist who excels at close to mid...
The Sims 4‘s latest expansion pack, Enchanted by Nature, has received quite a bit of promotion from publisher Electronic Arts since its release in July, but its latest promo for the game — an FKA Twigs music video made in-game and sung in Simlish — isn’t as out of left field as it might sound. Set to a Simlish version of “Perfect Stranger,” the music video is a collaboration between...
Clair Obcur: Expedition 33 was released in April as a relatively polished game. Yet, bug fixes and minor improvements are always welcome, and that’s what Wednesday’s patch 1.4.0 brings. Unlike the game’s first major patch that nerfed Maelle (but not really), patch 1.4.0 centers around quality of life improvements, the most notable being a battle-retry prompt after being defeated by the game’s many, many tough bosses — especially you know...
Cooking is the most complex activity in Tales of the Shire. Chopping, mixing, frying, seasoning… If you want to create delicious dishes, you’ve got to learn all that and more. It’ll take some effort, but once you get the hang of it, you won’t just be a top chef; you will also be the most popular Hobbit in Bywater. From the basics of cooking to achieving the flavor bonus, here’s...
Hi, everyone. I’m Matt Bozon, director of the Shantae series. Today I’d like to fill you in on some exciting news about Shantae Advance: Risky Revolution, and share more details about the project! If you’re familiar with the Shantae video game series, you might have heard that the original Shantae game had an unfinished sequel that never saw the light of day. Shantae Advance: Risky Revolution is that long-lost sequel....
Ahead of the launch of Apex Legends Season 26: Showdown, developer Respawn Entertainment has released a gameplay trailer unveiling the game’s new mode — Wildcard, a permanent game mode focused on fast-paced fights and last-minute comebacks. Oh, and it also allows you to stack Legends. “[The] goal was to create lower stakes, a high-energy experience that lets players jump right into the chaos,” the mode’s principal designer J.J. Williams said...
Play Video Rogue Factor’s mysterious and brutal action adventure, Hell is Us, is clawing its way out of our darkest dreams and onto PlayStation 5 September 4. With an atmospheric new trailer fresh from the depths, the game’s Creative and Art Director, Jonathan Jacques-Belletête took me through its secrets to reveal more about the game’s enemies, dungeons, and emotional commentary. What was the inspiration behind the Hollow Walker enemy designs...