"If I have one parting lesson to give to the industry, it's never say die."
More headaches for Ubisoft.
You can't even get 40 people into a raid anymore.
Find Dodger's stash and recover Tian Wen's goods.
Is it really cynical to take great ideas from other games, or is it just how you design a good game?
Can a group of monks and some rats kill a god?
An ode to the wonky yet wonderful projects of yesteryear, and their modern successors.