Six years ago, PC Gamer's Evan Lahti wrote a headline that captured the feeling of the moment, when PlayStation announced it would be bringing more of its exclusive games to Steam: Well, I guess we won the console war.The walls between platforms had crumbled. Everything but Nintendo was or would soon be playable on PC. Steam, not Xbox Live or PSN, was the kingmaker for new indie games, and the...
As a survival game, Windrose is an extremely forgiving one. Your weapons and gear never degrade. If your pirate ship sinks you can rebuild it with a mere 20 pieces of wood. You can't die of hunger or thirst, and your NPC pirate crew, well… they can't die at all.It's such a streamlined survival experience that when you're sailing your ship across the sea, you can go in any direction...
Capcom has announced a new release date for Onimusha: Way of the Sword: instead of September 25, the PS2-era reboot will now release on September 4. It's the second time Capcom has pulled this move in 2026, because Pragmata also got moved forward at the eleventh hour.But unlike Pragmata's April release window, September is pretty damn busy. Previously Onimusha was butting heads with Silent Hill: Townfall and Control Resonant, both...
XOntos, the next game from acclaimed Amnesia horrorsmiths Frictional Games, is delayed—instead of being out later this year as originally planned, the studio said today that it will drop in 2027 instead.No mention of Grand Theft Auto 6 was made in the delay announcement, although with the second half of 2026 now in full swing and Rockstar's colossus bearing down on the world with increasing speed, I tend to assume...
Former Call of Duty strategist Robert Bowlling, whose ill-fated venture with Midnight Society came to an end in 2025, is taking another shot at the game business. In a message posted to LinkedIn, Bowling said he's co-founded a new studio with "a killer team," and while nothing was said about what it's currently working on, the studio is called //18.bravo and that sure sounds like something to me.The something in...
Look, I'm not saying I'm not amazed that games have reached this era of visual hyperrealism where I can count the individual hairs in your character's nose. It's an impressive feat, no doubt. But I'm still one of those people firmly in the camp of stylized and exaggerated over indistinguishably lifelike and authentic. More quizzes!(Image credit: Future)Want to keep testing your knowledge of gaming trivia We've got loads more PC...
We've gotten a good eyeful of the new Captain America swimsuit skin coming to Marvel Rivals, and I'm going to stop things briefly right here for a quick content warning: If you don't want to be looking at what PC Gamer's Chris Livingston described as "a new source of vibranium," avert your gaze now, because this thing is huge and I honestly don't know how it got into the game.You...
After blowing the doors down with narrative horror game Mouthwashing, developer Wrong Organ decided to zig instead of zag: Its next project is Carcass Clad, a roguelike co-op tank simulator in a city where things have gone deeply wrong. But while developer Jeffrey Tomec told me that scripted narrative is on the "back burner for sure" this time, it sounds like Wrong Organ is trying to find a balance for...
Ahead of Carcass Clad's reveal at last month's PC Gaming Show, I had the chance to speak to Wrong Organ devs Jeffrey Tomec and Dave van Egdom about the studio's follow-up to its breakout hit, Mouthwashing. Carcass Clad is a very different sort of game, but with familiar themes and atmosphere. The bulk of our conversation, though, was about why the studio pivoted to co-op multiplayer, and how it feels...
Sand publisher celebrates 300,000 copies sold: 'We getting a half hour of air conditioning tonight!'
XA couple weeks after its early access launch, things are going mostly pretty well for the steampunk-mechs-in-the-desert game Sand: Raiders of Sophie. An update that rolled out on July 2 caused some surprise headaches and had to be rolled back, which isn't great, but on the brighter side the game looks to be a legitimate hit, too."300K copies for Sand sold," Alex Nichiporchik, CEO of publisher TinyBuild, wrote today on...