Companions are the heart and soul of Dragon Age: The Veilguard. Recruiting these fascinating to your party happens automatically, but maintaining your relationships with each companion takes time and effort.
The most important part of that process is completing each companionâs personal quest and spending enough time with them to max out their respective bond level. Strong bonds arenât just important for battle (though reaching new bond levels does give you skill points to spend on companions). It can even make the difference between who lives and dies.
Our in-progress Dragon Age: The Veilguard guide breaks down who joins your party, when their companion quests start, and how to keep relationships strong during your journey.
How to recruit all Dragon Age: The Veilguard companions
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Dragon Age: The Veilguard puts seven companions in your path, and since you gather them as part of the main story during Veilguardâs first half, itâs impossible to miss any of them. Each companion has a predetermined class, and is associated with one of the six factions in The Veilguard. And yes, you can romance all of them.
At a glance, your companions are:
- Lace Harding, a dwarf warrior whom you may recognize from Dragon Age: Inquisition
- Neve Gallus, a human mage affiliated with the Shadow Dragons
- Bellara Lutare, an elf mage affiliated with the Veil Jumpers
- Lucanis Dellamorte, a human rogue affiliated with the Antivan Crows
- Davrin, a human warrior affiliated with the Grey Wardens
- Emmrich Volkarin, a human mage affiliated with the Mourn Watch
- Taash, a Qunari warrior affiliated with the Lords of Fortune
Scroll through the image gallery above to see each companion. Below, find some details about when in the game youâll recruit each of them.
Lace Harding
Lace joins your party automatically during the prologue mission, âThe End of the Beginning.â She remains with you throughout the game. However, if you choose to take Harding when you bring down the statue and stop Solasâ ritual, sheâll suffer injuries and behave differently for the next few missions.
Neve Gallus
Neve also joins your party during the âEnd of the Beginning,â and, if you take Neve to stop the ritual instead, she gets injured and alters her attitude toward you for a short time after.
Bellara Lutare
You find Bellara in Arlathan Forest during âIn Entropyâs Grasp,â and she joins you immediately.
Lucanis Dellamorte
Finding Lucanis takes a bit of effort. At a fork in the narrative, youâre given the chance to visit Dock Town or Treviso. After going to Treviso, you speak with the Crowsâ leader, then end up in a rogue mageâs underwater research lab, where the âSea of Bloodâ quest starts. Youâll find Lucanis partway through the mission, doing rather well for himself against a group of Venatori.
After an interval back in Dock Town, youâll travel to the hinterlands for the mission âA Wardenâs Best Friend.â Davrin joins at the start, alongside his adorable griffon friend, Assam.
Emmrich Volkarin
Emmrich is your guide to Nevarraâs Necropolis, and he tags along during the âWhere the Dead Must Goâ mission. You can also choose âThe Dragon Slayerâ instead and recruit Taash first. The mission order doesnât matter.
Taash is on a mission for the Lords of Fortune in Rivain, one that puts her in conflict with the Antaam in âThe Dragon Slayerâ quest. She joins as soon as the mission starts.
Can companions leave or die in Dragon Age: The Veilguard?
Characters can die depending on how strong your bond is with each party member, but Veilguard makes it plain when theyâre in danger. Without spoiling anything, you donât have to worry about companions facing mortal harm until much later in the game.
As far as we can tell, companion approval is separate from their bond level. We made several choices that Harding disapproved of in the first few missions and irritated her during conversations, and she still had the highest bond level by the time weâd assembled the entire Veilguard.
Completing their faction and personal quests and speaking to them when the time-limited conversation icon pops up next to their location icon at the Lighthouse are solid ways to ensure your bond remains in good shape. Make sure not to ignore companions â or the ones you like, at any rate â and donât worry too much about making the wrong choice during dialogue.
That said, choices you make throughout Veilguard will influence your relationship with each companion, and some may leave for a time and come back changed. For example, one early mission tasks you with deciding to save one city over another. The companion with ties to the city you donât save will be unavailable for the next few missions and comes back âhardened.â The hardened state increases the power of their physical attacks, makes them unable to use support abilities, and influences their attitude during conversations with you.
How to start companion quests in Dragon Age: The Veilguard
Every Veilguard companion has a lengthy questline. You can tell when a character is ready to chat â starting their companion quest chain â by opening the map when youâre at the Lighthouse, your primary hub. If a characterâs icon is marked with a yellow exclamation point, talk to them.
While these are technically optional, completing them increases your bond with the companion in question, and youâll often get gear for them during the quest as well. Some pop up shortly after a companion joins you, but several â especially those for companions who join you a bit later on â only show up after youâve progressed the story further.
Even if you donât care much for them or plan on using them in battle, itâs worth completing companion quests to unlock their exploration abilities. Hardingâs ability, for example, moves stone and makes it possible to reach previously inaccessible areas, and as far as we can tell, you donât unlock it unless you complete the first part of her companion quest.
Most character questlines start with an âoutingâ mission, where you and the companion visit a small portion of an area youâve previously explored and complete a small task.
You can also purchase gift items for each companion at merchants in cities with ties to specific companions â for example, the Warden merchant in the Hossberg Wetlands sells a curio for Davrin. These are logged as quests, but completing them is just a matter of purchasing the item and giving it to the right person. Itâs a straightforward task, since the gifts are marked with a companion icon, and you canât give them to anyone else.
Companions will often give you faction quests as well. In our experience, completing these makes no difference to your bond with a companion, though if you want to max out faction reputation, itâs still worth your time to take these missions on.
Hardingâs companion quest
The first part of Hardingâs quest is called âAn Unfamiliar Sense.â Speak with Harding at the Lighthouse after retrieving Solasâ dagger from Arlathan Forest during âThe Singing Bladeâ to add this one to your journal.
Bellaraâs companion quest
âEchoes of the Past,â Bellaraâs quest, also shows up after you complete âThe Singing Bladeâ and can travel freely to locations on the world map. Speak with Bellara in her workshop to get started.
Neveâs companion quest
You can begin Neveâs quest after finishing the âShadow of Minrathousâ mission. Speak with her in her room at the Lighthouse, and sheâll recommend going back to Dock Town, which adds âA Study of Dock Townâ to your journal. This quest becomes unavailable if you donât complete it before the dragon shows up and if you choose to head to Treviso over Minrathous. Weâre still determining whether Neveâs companion questline is blocked off completely.
Lucanisâ companion quest
âCoffee with the Crowsâ is Lucanisâ first companion quest, and you can grab it by speaking with him at the Lighthouse after saving him during the âSea of Bloodâ quest. Like Neveâs companion quest, âCoffee with the Crowsâ is blocked off if you donât complete it before the dragon shows up and if you choose to head to Minrathous over Treviso.
Davrinâs companion quest
Davrinâs quest begins with âHow to Train a Griffon,â an outing mission that becomes available after you first speak with him at the Lighthouse once the quest âA Wardenâs Best Friendâ ends.
Weâre still working on Emmrichâs and Taashâs companion quests, so check back soon for more!
For more Dragon Age: The Veilguard guides, see our guides on the best class to pick and the best faction to join, plus explainers on how to romance party members and how to change appearance, and a list of all apply and detonate combos.