For the most part, traveling between star systems in Starfield is automated and youâll do it through the menu(s) using your grav drive to grav jump between systems. Sometimes, though, thereâs one extra step.
Our Starfield grav drive guide explains how to power up your grav drive for a grav jump, plus an explanation of what that pesky âgrav drive pendingâ warning means, and a rundown of the grav driveâs limitations.
How to grav jump
![Starfieldâs Starmap showing the Alpha Centauri system with four planets circling the star and information about planet Jemmison displayed in a panel on the left side](https://cdn.vox-cdn.com/thumbor/p45dZF4LFxZaggv2nJS2A9UAFso=/0x0:1920x1080/1200x0/filters:focal(0x0:1920x1080):no_upscale()/cdn.vox-cdn.com/uploads/chorus_asset/file/24868237/Starfield_Starmap.png)
Your first visit to a new star system means picking the star from the menu, jumping to the star system, picking a planet (or moon) to visit, and then landing on that planet at a landing target. Once youâve done all that, you can fast travel to that landing target again with a lot less work.
How to power up your grav drive
Performing a grav jump, though, requires you to have power available for your grav drive. While piloting your ship, youâll see your power distribution in the lower left of your HUD. This is how youâll balance out power to your weapons, shields, and engines during combat (by using the D-pad). Itâs also where youâll assign power to the grav drive.
What âgrav jump pendingâ means
![Starfield grav jump pending warning with an arrow pointing to the powered down grav drive.](https://cdn.vox-cdn.com/thumbor/KEZ-yMqNY20J_i3sDrtA4K0i9FM=/0x0:1920x1080/1200x0/filters:focal(0x0:1920x1080):no_upscale()/cdn.vox-cdn.com/uploads/chorus_asset/file/24892371/Starfield_grav_jump_pending.png)
If your grav drive is completely powered down and thereâs no extra power from the reactor available, youâll get a warning on your screen that says âgrav jump pending.â This just means that youâve picked out a destination in the Starmap menu, but the grav drive doesnât have power. As soon as you free up power and assign at least one slot of juice to the grav drive, the countdown will start and youâll jump away.
The speed of that countdown is not measured in seconds, mind you. Itâs actually a measure of how much power you have assigned. If you only have one notch allocated to the grav drive, itâll tick down slowly. If you max it out, itâll count down quickly â helpful information if youâre trying to grav jump out of a firefight.
How far can you grav jump?
There are a few limitations on how far your ship can grav jump. Mostly, youâll see this as warning on the Starmap saying you canât take the trip your plotting.
Itâs never really clear, though, how to resolve the issue(s). The limitations are all interconnected, and involve three things: the route, the grav drive jump range, and your fuel.
Route
If you hover over a distant star in the Starmap, youâll notice that the route it plots for you isnât a straight line â it bounces between stars in shorter (grav) jumps that eventually end up at your target. But you canât make any trip that jumps through a star system you havenât visited before and, if you try, youâll see an âUnexplored routeâ warning.
This is represented visually by certain legs of your trip turning red (parts youâre able to jump are in white). Trace that red part of the line back to where it stops being white, and thatâs the first system you havenât visited yet.
Grav drive jump range
The next, slightly more intuitive limitation comes from your shipâs grav drive. How far your ship can jump â its jump range â is the maximum distance between two stars (legs on that long route) your ship can handle. If you try to make a jump that exceeds your jump range, youâll see a âOut of rangeâ warning on the Starmap.
Your shipâs grav drive you have determines the maximum that its range can be, but the mass of your ship will reduce it. In order to increase your jump range, youâll have to upgrade to a better grav drive with the Ship Builder.
Fuel
The last limitation is fuel â and itâs much less clear how this works. The route you take to get between systems is made up of smaller jumps through systems youâve visited before (see above). The maximum distance covered by each of those legs is determined by your grav driveâs jump range (above). The number of legs that make up any given trip is limited by your fuel.
Each leg eats up some of the fuel, so your maximum fuel limits the number of jumps any given trip can involve. If you try to plot a route that uses more fuel than your ship can carry, youâll get a âOut of fuel rangeâ warning.
Youâll need to upgrade your fuel tank(s) in the Ship Builder to take those really long trips.