âPrototype in the Scraperâ is one of the Cyberpunk 2077: Phantom Liberty gigs youâll get from Mr. Hands during the âGet it Togetherâ mission in Dogtown. Itâs one of the jobs that comes up while youâre waiting to go rescue Songbird. During âPrototype in the Scraper,â youâll have to rescue an over-his-head thief named Hasan from a scav den.
Our Cyberpunk 2077: Phantom Liberty Hasan guide will tell you where to find the access code for Hasanâs cell and whether or not you should let Hasan go.
Where to find Hasanâs cell code
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Inside a Dogtown scraper (which is future-speak for a âskyscraperâ), youâll make your way into the scav den either sneakily or shoot-ily. Youâre there looking for a stolen prototype and youâll find it in the head of a man named Hasan.
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The first step in retrieving the prototype and its documentation is to get Hasan out of his cell. And for that, youâll need an access code. Luckily the code is nearby. Check the computer right at the top of the stairs behind you. The access code is in a file conveniently labeled âCodes & Passwordsâ â the code is 2753.
Hasan will lead you to the prototypeâs schematics. Once you have them, heâll lead you across a drawbridge and out of the hideout.
Should you let Hasan go or turn him over to Zenatech?
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Across the drawbridge, youâll sit down for a chat with Hasan. Essentially, your choice boils down to turning Hasan over to Zetatech (who will likely kill him) or letting him escape with the prototype while you (and Mr. Hands) keep the schematics.
Hasan will explain his side, and youâll get a choice of two dialogue options:
- âCalling the fixer. No fast movesâ will call Mr. Hands and youâll decide Hasanâs fate together.
- âWe never met, understood?â will let Hasan go now â youâll keep the schematics for Mr. Hands.
When you call Mr. Hands, youâll get another pair of choices:
- âOK, sending the coordinatesâ is the choice to turn Hasan over to Zetatech.
- âGrab the implant, but let Hasan goâ convinces Hands to side with you and let Hasan go (after the prototype is safely removed).
The choice you make here is purely role-play. You can let Hasan go immediately or convince Mr. Hands to help him escape. Or, if youâre a monster, you can turn him over to Zetatech. The only real difference is where you drop off the schematics. The outcome is the same any way the gig ends â you complete âPrototype in the Scraper.â